Bouman, N.L.J. | 1264915 | TU/eCreative Programming 2017: "Loading Bar" by Nijs Boumanhttps://youtu.be/76S4ibtHUBYThis is a deliverable for the academic course ÔÕCreative ProgrammingÕÕ at the TU Eindhoven.'Loading Bar for Reaction Time Tester': © 2017 Nijs Bouman | TU/e. DBB100 Creative Programming 2017. Reuse or distribution of this code without written permission of the owner is prohibited. This code generates a visual representation of a score from 0 to 100. The representation can be used for a wide variety of purposes, such as displaying a score for a Reaction Time tester. In this case, the input for the score called "scoreIn" is provided by an external source. The floating point number stored within the Arduino environment is transferred to this program. The value for scoreIn will also affect the blinking remark displayed. The 'mode' can be changed by clicking the button. Changing the mode will result in either displaying the score as a percentage (where 0% is the worst score possible and 100% is perfect) or displaying the score as an absolute value (for example in milliseconds). What score is being send to the loading bar animation function can be changed by clicking on the 'view' button. Either the current score or the highscore will be displayed. The highscore value is to be changed manually. The window generated by this code is fully scalable. The lay-out will adapt to the dimensions of the window. Credits for image used in this code (spinner wheel white): http://simpleicon.com/loading.html by Simple Icons. Credits for sound used in this code (Loading Sound): https://www.youtube.com/watch?v=DP-_QNCx51s by Sound Effects. Requirements to run the Loading Bar code:- Processing 3.0;- Audio file and image file (see ÔDataÕ).